DINOBYTE SOFTWORKS
  • Home
  • Games
  • TEAM
  • Contact
  • Broken Aperture

Unreal Engine 5 Programmer

Position: Blueprints Programmer Intern
Location: Remote
Duration: Unpaid


​Dinobyte Softworks is working on a game code named "Project Titan" and the game we are building focuses on exploration, discovery and connecting with the world around you.
It's current stage is pre-production and we're looking for a talented Programmer who can become a partner and play a key role in shaping the backbone of the game. We are making a game that we want to get lost in and bring on others who want to get lost in this world too.

Job Specifications:​

Responsibilities:
  • Create immersive and compelling gameplay experiences.
  • Understanding game design and creating immersive gameplay experiences in 3D
  • Use prototyping techniques to demonstrate the validity/invalidity of a feature idea.
Requirements:
  • Profound experience with Unreal Engine 5.1 or higher
  • Solid understanding of Blueprints
  • Experience with game development tools and methods
  • Openness to work with existing code base to develop and enhance gameplay systems.
Benefits:
  • Receive feedback from the team. "Great ideas don't only come from one place."
  • Flexible schedule
  • Remote
  • Work alongside a multitude of disciplines and learning new tool/techniques.
  • Gain experience with industry-standard software that will be beneficial to move into a paid position at a Game Studio
Nice to have:​
  • Familiarity with additional programming languages, such as Python or Lua.
  • Experience with 3D modeling, sculpting, or texturing


To apply, please send us an email with your CV/resume and your portfolio.
APPLY
Copyright © 2025 Dinobyte Softworks, LLC.
​Broken Aperture – Indie Game Press Kit | IMPRESS
  • Home
  • Games
  • TEAM
  • Contact
  • Broken Aperture