Position: Lighting Artist Intern
Location: Remote
Duration: Unpaid
Dinobyte Softworks is seeking a talented and passionate Lighting Artist Intern to join our team and help bring our stylized world to life!
This project is a new game in pre-production that focuses on exploration, discovery, and connecting with the world around you. We're building a game that we want players to get lost in, and we're looking for an artist to help us create the stunning visuals that will immerse them in this captivating world.
Responsibilities:
Please send your resume/CV and portfolio showcasing your lighting skills to [email protected] We look forward to hearing from you!
Location: Remote
Duration: Unpaid
Dinobyte Softworks is seeking a talented and passionate Lighting Artist Intern to join our team and help bring our stylized world to life!
This project is a new game in pre-production that focuses on exploration, discovery, and connecting with the world around you. We're building a game that we want players to get lost in, and we're looking for an artist to help us create the stunning visuals that will immerse them in this captivating world.
Responsibilities:
- Design and implement stylized lighting for various in-game environments, ensuring a cohesive and immersive atmosphere.
- Utilize Unreal Engine to create dynamic and visually appealing lighting effects.
- Work closely with the art and design teams to ensure lighting enhances the visual aesthetic and gameplay experience.
- Optimize lighting for performance while maintaining visual fidelity.
- Experiment with different lighting techniques to achieve the desired mood and ambiance for different game scenarios.
- Strong understanding of lighting principles and their application in game development.
- Proficiency in Unreal Engine.
- A portfolio showcasing your lighting skills and artistic ability, especially in stylized environments.
- A keen eye for detail and a passion for creating visually stunning environments.
- Excellent communication and collaboration skills.
- Gain valuable experience working on a real-world game project in a professional environment.
- Receive mentorship and feedback from experienced artists.
- Work on a project you're passionate about and contribute to its creative vision.
- Build your portfolio and enhance your skills in lighting for the games industry.
- Flexible schedule and remote work opportunities (depending on location).
- Experience with 3D modeling software like Maya or ZBrush.
- Knowledge of PBR (Physically Based Rendering) workflows.
- Familiarity with post-processing effects and color grading.
Please send your resume/CV and portfolio showcasing your lighting skills to [email protected] We look forward to hearing from you!