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Environment Concept Artist Internship

Position: Environment Concept Artist Intern
Location: Remote
Duration: Unpaid


​Dinobyte Softworks is working on a game code named "Project Titan" and the game we are building focuses on exploration, discovery and connecting with the world around you.
It's current stage is pre-production and we're looking for a talented concept artist who can become a thought partner and play a key role in shaping the visual identity of the game. We are making a game that we want to get lost in and bring on others who want to get lost in this world too.

Job Specifications:​

Responsibilities:
  • Work closely with the Project Lead to produce sketches to high quality Environment concepts.
  • Follow the project's artistic direction and ensure unified look and consistent quality.
  • Participate in our iterative visual exploration and design process through mood boards, references and concept sketches
  • Creating concept art for geometrical environments while also implementing organic elements to help visualize the game world.
Benefits:
  • Receive feedback from the team. "great ideas don't only come from one place"
  • Flexible schedule
  • Remote
  • Work along side a multitude of disciplines and learning new tool/techniques
  • Gain experience with industry-standard software that will be beneficial to move into a paid position at a Game Studio
Requirements:
  • A self learner and team player; someone who is curious and always up for a challenge
  • Strong Portfolio showcasing skill in environmental design and a soft spot for stylized art.
  • Good communication skills and eagerness to work collaboratively with the rest of the team
  • Strong knowledge of , proportions, silhouette, and materials.
Nice to have:
  • Experience working with Unity.​
  • Experience with 3D modeling to create paint overs.


To apply, please send us an email with your CV/resume and your portfolio.
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​Broken Aperture – Indie Game Press Kit | IMPRESS
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